CUDA semantics — PyTorch 2.3 documentation (2024)

  • Docs >
  • CUDA semantics

Shortcuts

torch.cuda is used to set up and run CUDA operations. It keeps track ofthe currently selected GPU, and all CUDA tensors you allocate will by default becreated on that device. The selected device can be changed with atorch.cuda.device context manager.

However, once a tensor is allocated, you can do operations on it irrespectiveof the selected device, and the results will be always placed on the samedevice as the tensor.

Cross-GPU operations are not allowed by default, with the exception ofcopy_() and other methods with copy-like functionalitysuch as to() and cuda().Unless you enable peer-to-peer memory access, any attempts to launch ops ontensors spread across different devices will raise an error.

Below you can find a small example showcasing this:

cuda = torch.device('cuda') # Default CUDA devicecuda0 = torch.device('cuda:0')cuda2 = torch.device('cuda:2') # GPU 2 (these are 0-indexed)x = torch.tensor([1., 2.], device=cuda0)# x.device is device(type='cuda', index=0)y = torch.tensor([1., 2.]).cuda()# y.device is device(type='cuda', index=0)with torch.cuda.device(1): # allocates a tensor on GPU 1 a = torch.tensor([1., 2.], device=cuda) # transfers a tensor from CPU to GPU 1 b = torch.tensor([1., 2.]).cuda() # a.device and b.device are device(type='cuda', index=1) # You can also use ``Tensor.to`` to transfer a tensor: b2 = torch.tensor([1., 2.]).to(device=cuda) # b.device and b2.device are device(type='cuda', index=1) c = a + b # c.device is device(type='cuda', index=1) z = x + y # z.device is device(type='cuda', index=0) # even within a context, you can specify the device # (or give a GPU index to the .cuda call) d = torch.randn(2, device=cuda2) e = torch.randn(2).to(cuda2) f = torch.randn(2).cuda(cuda2) # d.device, e.device, and f.device are all device(type='cuda', index=2)

TensorFloat-32 (TF32) on Ampere (and later) devices

Starting in PyTorch 1.7, there is a new flag called allow_tf32. This flagdefaults to True in PyTorch 1.7 to PyTorch 1.11, and False in PyTorch 1.12 and later.This flag controls whether PyTorch is allowed to use the TensorFloat32 (TF32) tensor cores,available on NVIDIA GPUs since Ampere, internally to compute matmul (matrix multipliesand batched matrix multiplies) and convolutions.

TF32 tensor cores are designed to achieve better performance on matmul and convolutions ontorch.float32 tensors by rounding input data to have 10 bits of mantissa, and accumulatingresults with FP32 precision, maintaining FP32 dynamic range.

matmuls and convolutions are controlled separately, and their corresponding flags can be accessed at:

# The flag below controls whether to allow TF32 on matmul. This flag defaults to False# in PyTorch 1.12 and later.torch.backends.cuda.matmul.allow_tf32 = True# The flag below controls whether to allow TF32 on cuDNN. This flag defaults to True.torch.backends.cudnn.allow_tf32 = True

The precision of matmuls can also be set more broadly (limited not just to CUDA) via set_float_32_matmul_precision().Note that besides matmuls and convolutions themselves, functions and nn modules that internally usesmatmuls or convolutions are also affected. These include nn.Linear, nn.Conv*, cdist, tensordot,affine grid and grid sample, adaptive log softmax, GRU and LSTM.

To get an idea of the precision and speed, see the example code and benchmark data (on A100) below:

a_full = torch.randn(10240, 10240, dtype=torch.double, device='cuda')b_full = torch.randn(10240, 10240, dtype=torch.double, device='cuda')ab_full = a_full @ b_fullmean = ab_full.abs().mean() # 80.7277a = a_full.float()b = b_full.float()# Do matmul at TF32 mode.torch.backends.cuda.matmul.allow_tf32 = Trueab_tf32 = a @ b # takes 0.016s on GA100error = (ab_tf32 - ab_full).abs().max() # 0.1747relative_error = error / mean # 0.0022# Do matmul with TF32 disabled.torch.backends.cuda.matmul.allow_tf32 = Falseab_fp32 = a @ b # takes 0.11s on GA100error = (ab_fp32 - ab_full).abs().max() # 0.0031relative_error = error / mean # 0.000039

From the above example, we can see that with TF32 enabled, the speed is ~7x faster on A100, and thatrelative error compared to double precision is approximately 2 orders of magnitude larger. Note thatthe exact ratio of TF32 to single precision speed depends on the hardware generation, as propertiessuch as the ratio of memory bandwidth to compute as well as the ratio of TF32 to FP32 matmul throughputmay vary from generation to generation or model to model.If full FP32 precision is needed, users can disable TF32 by:

torch.backends.cuda.matmul.allow_tf32 = Falsetorch.backends.cudnn.allow_tf32 = False

To toggle the TF32 flags off in C++, you can do

at::globalContext().setAllowTF32CuBLAS(false);at::globalContext().setAllowTF32CuDNN(false);

For more information about TF32, see:

Reduced Precision Reduction in FP16 GEMMs

fp16 GEMMs are potentially done with some intermediate reduced precision reductions (e.g., in fp16 rather than fp32). These selective reductions in precision can allow for higher performance on certain workloads (particularly those with a large k dimension) and GPU architectures at the cost of numerical precision and potential for overflow.

Some example benchmark data on V100:

[--------------------------- bench_gemm_transformer --------------------------] [ m , k , n ] | allow_fp16_reduc=True | allow_fp16_reduc=False1 threads: -------------------------------------------------------------------- [4096, 4048, 4096] | 1634.6 | 1639.8 [4096, 4056, 4096] | 1670.8 | 1661.9 [4096, 4080, 4096] | 1664.2 | 1658.3 [4096, 4096, 4096] | 1639.4 | 1651.0 [4096, 4104, 4096] | 1677.4 | 1674.9 [4096, 4128, 4096] | 1655.7 | 1646.0 [4096, 4144, 4096] | 1796.8 | 2519.6 [4096, 5096, 4096] | 2094.6 | 3190.0 [4096, 5104, 4096] | 2144.0 | 2663.5 [4096, 5112, 4096] | 2149.1 | 2766.9 [4096, 5120, 4096] | 2142.8 | 2631.0 [4096, 9728, 4096] | 3875.1 | 5779.8 [4096, 16384, 4096] | 6182.9 | 9656.5(times in microseconds).

If full precision reductions are needed, users can disable reduced precision reductions in fp16 GEMMs with:

torch.backends.cuda.matmul.allow_fp16_reduced_precision_reduction = False

To toggle the reduced precision reduction flags in C++, one can do

at::globalContext().setAllowFP16ReductionCuBLAS(false);

Reduced Precision Reduction in BF16 GEMMs

A similar flag (as above) exists for BFloat16 GEMMs.Note that this switch is set to True by default for BF16, if you observenumerical instability in your workload, you may wish to set it to False.

If reduced precision reductions are not desired, users can disable reducedprecision reductions in bf16 GEMMs with:

torch.backends.cuda.matmul.allow_bf16_reduced_precision_reduction = False

To toggle the reduced precision reduction flags in C++, one can do

at::globalContext().setAllowBF16ReductionCuBLAS(true);

Asynchronous execution

By default, GPU operations are asynchronous. When you call a function thatuses the GPU, the operations are enqueued to the particular device, but notnecessarily executed until later. This allows us to execute more computationsin parallel, including operations on CPU or other GPUs.

In general, the effect of asynchronous computation is invisible to the caller,because (1) each device executes operations in the order they are queued, and(2) PyTorch automatically performs necessary synchronization when copying databetween CPU and GPU or between two GPUs. Hence, computation will proceed as ifevery operation was executed synchronously.

You can force synchronous computation by setting environment variableCUDA_LAUNCH_BLOCKING=1. This can be handy when an error occurs on the GPU.(With asynchronous execution, such an error isn’t reported until after theoperation is actually executed, so the stack trace does not show where it wasrequested.)

A consequence of the asynchronous computation is that time measurements withoutsynchronizations are not accurate. To get precise measurements, one should eithercall torch.cuda.synchronize() before measuring, or use torch.cuda.Eventto record times as following:

start_event = torch.cuda.Event(enable_timing=True)end_event = torch.cuda.Event(enable_timing=True)start_event.record()# Run some things hereend_event.record()torch.cuda.synchronize() # Wait for the events to be recorded!elapsed_time_ms = start_event.elapsed_time(end_event)

As an exception, several functions such as to() andcopy_() admit an explicit non_blocking argument,which lets the caller bypass synchronization when it is unnecessary.Another exception is CUDA streams, explained below.

CUDA streams

A CUDA stream is a linear sequence of execution that belongs to a specificdevice. You normally do not need to create one explicitly: by default, eachdevice uses its own “default” stream.

Operations inside each stream are serialized in the order they are created,but operations from different streams can execute concurrently in anyrelative order, unless explicit synchronization functions (such assynchronize() or wait_stream()) areused. For example, the following code is incorrect:

cuda = torch.device('cuda')s = torch.cuda.Stream() # Create a new stream.A = torch.empty((100, 100), device=cuda).normal_(0.0, 1.0)with torch.cuda.stream(s): # sum() may start execution before normal_() finishes! B = torch.sum(A)

When the “current stream” is the default stream, PyTorch automatically performsnecessary synchronization when data is moved around, as explained above.However, when using non-default streams, it is the user’s responsibility toensure proper synchronization. The fixed version of this example is:

cuda = torch.device('cuda')s = torch.cuda.Stream() # Create a new stream.A = torch.empty((100, 100), device=cuda).normal_(0.0, 1.0)s.wait_stream(torch.cuda.default_stream(cuda)) # NEW!with torch.cuda.stream(s): B = torch.sum(A)A.record_stream(s) # NEW!

There are two new additions. The torch.cuda.Stream.wait_stream() callensures that the normal_() execution has finished before we start runningsum(A) on a side stream. The torch.Tensor.record_stream() (see formore details) ensures that we do not deallocate A before sum(A) hascompleted. You can also manually wait on the stream at some later point intime with torch.cuda.default_stream(cuda).wait_stream(s) (note that itis pointless to wait immediately, since that will prevent the stream executionfrom running in parallel with other work on the default stream.) See thedocumentation for torch.Tensor.record_stream() on more details on whento use one or another.

Note that this synchronization is necessary even when there is noread dependency, e.g., as seen in this example:

cuda = torch.device('cuda')s = torch.cuda.Stream() # Create a new stream.A = torch.empty((100, 100), device=cuda)s.wait_stream(torch.cuda.default_stream(cuda)) # STILL REQUIRED!with torch.cuda.stream(s): A.normal_(0.0, 1.0) A.record_stream(s)

Despite the computation on s not reading the contents of A and noother uses of A, it is still necessary to synchronize, because Amay correspond to memory reallocated by the CUDA caching allocator, withpending operations from the old (deallocated) memory.

Stream semantics of backward passes

Each backward CUDA op runs on the same stream that was used for its corresponding forward op.If your forward pass runs independent ops in parallel on different streams,this helps the backward pass exploit that same parallelism.

The stream semantics of a backward call with respect to surrounding ops are the sameas for any other call. The backward pass inserts internal syncs to ensure this even whenbackward ops run on multiple streams as described in the previous paragraph.More concretely, when callingautograd.backward,autograd.grad, ortensor.backward,and optionally supplying CUDA tensor(s) as the initial gradient(s) (e.g.,autograd.backward(..., grad_tensors=initial_grads),autograd.grad(..., grad_outputs=initial_grads), ortensor.backward(..., gradient=initial_grad)),the acts of

  1. optionally populating initial gradient(s),

  2. invoking the backward pass, and

  3. using the gradients

have the same stream-semantics relationship as any group of ops:

s = torch.cuda.Stream()# Safe, grads are used in the same stream context as backward()with torch.cuda.stream(s): loss.backward() use grads# Unsafewith torch.cuda.stream(s): loss.backward()use grads# Safe, with synchronizationwith torch.cuda.stream(s): loss.backward()torch.cuda.current_stream().wait_stream(s)use grads# Safe, populating initial grad and invoking backward are in the same stream contextwith torch.cuda.stream(s): loss.backward(gradient=torch.ones_like(loss))# Unsafe, populating initial_grad and invoking backward are in different stream contexts,# without synchronizationinitial_grad = torch.ones_like(loss)with torch.cuda.stream(s): loss.backward(gradient=initial_grad)# Safe, with synchronizationinitial_grad = torch.ones_like(loss)s.wait_stream(torch.cuda.current_stream())with torch.cuda.stream(s): initial_grad.record_stream(s) loss.backward(gradient=initial_grad)

BC note: Using grads on the default stream

In prior versions of PyTorch (1.9 and earlier), the autograd engine always syncedthe default stream with all backward ops, so the following pattern:

with torch.cuda.stream(s): loss.backward()use grads

was safe as long as use grads happened on the default stream.In present PyTorch, that pattern is no longer safe. If backward()and use grads are in different stream contexts, you must sync the streams:

with torch.cuda.stream(s): loss.backward()torch.cuda.current_stream().wait_stream(s)use grads

even if use grads is on the default stream.

Memory management

PyTorch uses a caching memory allocator to speed up memory allocations. Thisallows fast memory deallocation without device synchronizations. However, theunused memory managed by the allocator will still show as if used innvidia-smi. You can use memory_allocated() andmax_memory_allocated() to monitor memory occupied bytensors, and use memory_reserved() andmax_memory_reserved() to monitor the total amount of memorymanaged by the caching allocator. Calling empty_cache()releases all unused cached memory from PyTorch so that those can be usedby other GPU applications. However, the occupied GPU memory by tensors will notbe freed so it can not increase the amount of GPU memory available for PyTorch.

To better understand how CUDA memory is being used over time,Understanding CUDA Memory Usage describes tools for capturing and visualizing traces of memory use.

For more advanced users, we offer more comprehensive memory benchmarking viamemory_stats(). We also offer the capability to capture acomplete snapshot of the memory allocator state viamemory_snapshot(), which can help you understand theunderlying allocation patterns produced by your code.

Optimizing memory usage with PYTORCH_CUDA_ALLOC_CONF

Use of a caching allocator can interfere with memory checking tools such ascuda-memcheck. To debug memory errors using cuda-memcheck, setPYTORCH_NO_CUDA_MEMORY_CACHING=1 in your environment to disable caching.

The behavior of the caching allocator can be controlled via the environment variablePYTORCH_CUDA_ALLOC_CONF.The format is PYTORCH_CUDA_ALLOC_CONF=<option>:<value>,<option2>:<value2>...Available options:

  • backend allows selecting the underlying allocator implementation.Currently, valid options are native, which uses PyTorch’s nativeimplementation, and cudaMallocAsync, which usesCUDA’s built-in asynchronous allocator.cudaMallocAsync requires CUDA 11.4 or newer. The default is native.backend applies to all devices used by the process, and can’t bespecified on a per-device basis.

  • max_split_size_mb prevents the native allocatorfrom splitting blocks larger than this size (in MB). This can reducefragmentation and may allow some borderline workloads to complete withoutrunning out of memory. Performance cost can range from ‘zero’ to ‘substantial’depending on allocation patterns. Default value is unlimited, i.e. all blockscan be split. Thememory_stats() andmemory_summary() methods are useful for tuning. Thisoption should be used as a last resort for a workload that is abortingdue to ‘out of memory’ and showing a large amount of inactive split blocks.max_split_size_mb is only meaningful with backend:native.With backend:cudaMallocAsync, max_split_size_mb is ignored.

  • roundup_power2_divisions helps with rounding the requested allocationsize to nearest power-2 division and making better use of the blocks. Inthe native CUDACachingAllocator, the sizes are rounded up in multipleof blocks size of 512, so this works fine for smaller sizes. However, thiscan be inefficient for large near-by allocations as each will go to differentsize of blocks and re-use of those blocks are minimized. This might createlots of unused blocks and will waste GPU memory capacity. This option enablesthe rounding of allocation size to nearest power-2 division. For example, ifwe need to round-up size of 1200 and if number of divisions is 4,the size 1200 lies between 1024 and 2048 and if we do 4 divisions betweenthem, the values are 1024, 1280, 1536, and 1792. So, allocation size of 1200will be rounded to 1280 as the nearest ceiling of power-2 division.Specify a single value to apply for all allocation sizes or specify anarray of key value pairs to set power-2 division individually for eachpower of two interval. For example to set 1 division for all allocationsunder 256MB, 2 division for allocations between 256MB and 512MB, 4 divisionsfor allocations between 512MB and 1GB and 8 divisions for any larger allocations,set the knob value to: [256:1,512:2,1024:4,>:8].roundup_power2_divisions is only meaningful with backend:native.With backend:cudaMallocAsync, roundup_power2_divisions is ignored.

  • garbage_collection_threshold helps actively reclaiming unused GPU memory toavoid triggering expensive sync-and-reclaim-all operation (release_cached_blocks),which can be unfavorable to latency-critical GPU applications (e.g., servers).Upon setting this threshold (e.g., 0.8), the allocator will start reclaimingGPU memory blocks if the GPU memory capacity usage exceeds the threshold (i.e.,80% of the total memory allocated to the GPU application). The algorithm prefersto free old & unused blocks first to avoid freeing blocks that are actively beingreused. The threshold value should be between greater than 0.0 and less than 1.0.garbage_collection_threshold is only meaningful with backend:native.With backend:cudaMallocAsync, garbage_collection_threshold is ignored.

  • expandable_segments (experimental, default: False) If set to True, this setting instructsthe allocator to create CUDA allocations that can later be expanded to better handle caseswhere a job changing allocation sizes frequently, such as having a changing batch size.Normally for large (>2MB) allocations, the allocator calls cudaMalloc to get allocationsthat are the same size as what the user requests. In the future, parts of theseallocations can be reused for other requests if they are free. This works wellwhen the program makes many requests of exactly the same size or of sizes thateven multiples of that size. Many deep learning models follow this behavior.However, one common exception is when the batch size changes slightly from oneiteration to the next, e.g. in batched inference. When the program runsinitially with batch size N, it will make allocations appropriate for that size.If in the future, it runs at size N - 1, the existing allocations will still bebig enough. However, if it runs at size N + 1, then it will have to make newallocations that are slightly larger. Not all the tensors are the same size.Some might be (N + 1)*A and others (N + 1)*A*B where A and B are some non-batchdimensions in the model. Because the allocator reuses existing allocations whenthey are big enough, some number of (N + 1)*A allocations will actually fit inthe already existing N*B*A segments, though not perfectly. As the model runs itwill partially fill up all of these segments leaving unusable free slices ofmemory at the end of these segments. The allocator at some point will need tocudaMalloc a new (N + 1)*A*B segment. If there is not enough memory, there isnow no way to recover the slices of memory that are free at the end of existingsegments. With models 50+ layers deep, this pattern might repeat 50+ timescreating many slivers.

    expandable_segments allows the allocator to create a segment initially and thenexpand its size later when more memory is needed. Instead of making one segmentper allocation, it tries to make one segment (per stream) that grows asnecessary. Now when the N + 1 case runs, the allocations will tile nicely intothe one large segment until it fills up. Then more memory is requested andappended to the end of the segment. This process does not create as many sliversof unusable memory, so it is more likely to succeed at finding this memory.

    pinned_use_cuda_host_register option is a boolean flag that determines whether touse the CUDA API’s cudaHostRegister function for allocating pinned memory insteadof the default cudaHostAlloc. When set to True, the memory is allocated using regularmalloc and then pages are mapped to the memory before calling cudaHostRegister.This pre-mapping of pages helps reduce the lock time during the executionof cudaHostRegister.

    pinned_num_register_threads option is only valid when pinned_use_cuda_host_registeris set to True. By default, one thread is used to map the pages. This option allowsusing more threads to parallelize the page mapping operations to reduce the overallallocation time of pinned memory. A good value for this option is 8 based onbenchmarking results.

Note

Some stats reported by theCUDA memory management APIare specific to backend:native, and are not meaningful withbackend:cudaMallocAsync.See each function’s docstring for details.

Using custom memory allocators for CUDA

It is possible to define allocators as simple functions in C/C++ and compilethem as a shared library, the code below shows a basic allocator that justtraces all the memory operations.

#include <sys/types.h>#include <cuda_runtime_api.h>#include <iostream>// Compile with g++ alloc.cc -o alloc.so -I/usr/local/cuda/include -shared -fPICextern "C" {void* my_malloc(ssize_t size, int device, cudaStream_t stream) { void *ptr; cudaMalloc(&ptr, size); std::cout<<"alloc "<<ptr<<size<<std::endl; return ptr;}void my_free(void* ptr, ssize_t size, int device, cudaStream_t stream) { std::cout<<"free "<<ptr<< " "<<stream<<std::endl; cudaFree(ptr);}}

This can be used in python through the torch.cuda.memory.CUDAPluggableAllocator.The user is responsible for supplying the path to the .so file and the nameof the alloc/free functions that match the signatures specified above.

import torch# Load the allocatornew_alloc = torch.cuda.memory.CUDAPluggableAllocator( 'alloc.so', 'my_malloc', 'my_free')# Swap the current allocatortorch.cuda.memory.change_current_allocator(new_alloc)# This will allocate memory in the device using the new allocatorb = torch.zeros(10, device='cuda')
import torch# Do an initial memory allocatorb = torch.zeros(10, device='cuda')# Load the allocatornew_alloc = torch.cuda.memory.CUDAPluggableAllocator( 'alloc.so', 'my_malloc', 'my_free')# This will error since the current allocator was already instantiatedtorch.cuda.memory.change_current_allocator(new_alloc)

cuBLAS workspaces

For each combination of cuBLAS handle and CUDA stream, a cuBLAS workspace will be allocatedif that handle and stream combination executes a cuBLAS kernel that requires a workspace.In order to avoid repeatedly allocating workspaces, these workspaces are not deallocated unlesstorch._C._cuda_clearCublasWorkspaces() is called. The workspace size per allocation can bespecified via the environment variable CUBLAS_WORKSPACE_CONFIG with the format :[SIZE]:[COUNT].As an example, the default workspace size per allocation is CUBLAS_WORKSPACE_CONFIG=:4096:2:16:8which specifies a total size of 2 * 4096 + 8 * 16 KiB. To force cuBLAS to avoid using workspaces,set CUBLAS_WORKSPACE_CONFIG=:0:0.

cuFFT plan cache

For each CUDA device, an LRU cache of cuFFT plans is used to speed up repeatedlyrunning FFT methods (e.g., torch.fft.fft()) on CUDA tensors of same geometrywith same configuration. Because some cuFFT plans may allocate GPU memory,these caches have a maximum capacity.

You may control and query the properties of the cache of current device withthe following APIs:

  • torch.backends.cuda.cufft_plan_cache.max_size gives the capacity of thecache (default is 4096 on CUDA 10 and newer, and 1023 on older CUDA versions).Setting this value directly modifies the capacity.

  • torch.backends.cuda.cufft_plan_cache.size gives the number of planscurrently residing in the cache.

  • torch.backends.cuda.cufft_plan_cache.clear() clears the cache.

To control and query plan caches of a non-default device, you can index thetorch.backends.cuda.cufft_plan_cache object with either a torch.deviceobject or a device index, and access one of the above attributes. E.g., to setthe capacity of the cache for device 1, one can writetorch.backends.cuda.cufft_plan_cache[1].max_size = 10.

Just-in-Time Compilation

PyTorch just-in-time compiles some operations, like torch.special.zeta, whenperformed on CUDA tensors. This compilation can be time consuming(up to a few seconds depending on your hardware and software)and may occur multiple times for a single operator since many PyTorch operators actuallyselect from a variety of kernels, each of which must be compiled once, depending on their input.This compilation occurs once per process, or just once if a kernel cache is used.

By default, PyTorch creates a kernel cache in $XDG_CACHE_HOME/torch/kernels ifXDG_CACHE_HOME is defined and $HOME/.cache/torch/kernels if it’s not (except on Windows,where the kernel cache is not yet supported). The caching behavior can be directlycontrolled with two environment variables. If USE_PYTORCH_KERNEL_CACHE is set to 0 then nocache will be used, and if PYTORCH_KERNEL_CACHE_PATH is set then that path will be usedas a kernel cache instead of the default location.

Best practices

Device-agnostic code

Due to the structure of PyTorch, you may need to explicitly writedevice-agnostic (CPU or GPU) code; an example may be creating a new tensor asthe initial hidden state of a recurrent neural network.

The first step is to determine whether the GPU should be used or not. A commonpattern is to use Python’s argparse module to read in user arguments, andhave a flag that can be used to disable CUDA, in combination withis_available(). In the following, args.device results in atorch.device object that can be used to move tensors to CPU or CUDA.

import argparseimport torchparser = argparse.ArgumentParser(description='PyTorch Example')parser.add_argument('--disable-cuda', action='store_true', help='Disable CUDA')args = parser.parse_args()args.device = Noneif not args.disable_cuda and torch.cuda.is_available(): args.device = torch.device('cuda')else: args.device = torch.device('cpu')

Note

When assessing the availability of CUDA in a given environment (is_available()), PyTorch’s defaultbehavior is to call the CUDA Runtime API method cudaGetDeviceCount. Because this call in turn initializes theCUDA Driver API (via cuInit) if it is not already initialized, subsequent forks of a process that has runis_available() will fail with a CUDA initialization error.

One can set PYTORCH_NVML_BASED_CUDA_CHECK=1 in your environment before importing PyTorch modules that executeis_available() (or before executing it directly) in order to directis_available() to attempt an NVML-based assessment (nvmlDeviceGetCount_v2). If theNVML-based assessment is successful (i.e. NVML discovery/initialization does not fail),is_available() calls will not poison subsequent forks.

If NVML discovery/initialization fails, is_available() will fallback to the standard CUDA RuntimeAPI assessment and the aforementioned fork constraint will apply.

Note that the above NVML-based CUDA availability assessment provides a weaker guarantee than the default CUDARuntime API approach (which requires CUDA initialization to succeed). In some circ*mstances, the NVML-based checkmay succeed while later CUDA initialization fails.

Now that we have args.device, we can use it to create a Tensor on thedesired device.

x = torch.empty((8, 42), device=args.device)net = Network().to(device=args.device)

This can be used in a number of cases to produce device agnostic code. Belowis an example when using a dataloader:

cuda0 = torch.device('cuda:0') # CUDA GPU 0for i, x in enumerate(train_loader): x = x.to(cuda0)

When working with multiple GPUs on a system, you can use theCUDA_VISIBLE_DEVICES environment flag to manage which GPUs are available toPyTorch. As mentioned above, to manually control which GPU a tensor is createdon, the best practice is to use a torch.cuda.device context manager.

print("Outside device is 0") # On device 0 (default in most scenarios)with torch.cuda.device(1): print("Inside device is 1") # On device 1print("Outside device is still 0") # On device 0

If you have a tensor and would like to create a new tensor of the same type onthe same device, then you can use a torch.Tensor.new_* method(see torch.Tensor).Whilst the previously mentioned torch.* factory functions(Creation Ops) depend on the current GPU context andthe attributes arguments you pass in, torch.Tensor.new_* methods preservethe device and other attributes of the tensor.

This is the recommended practice when creating modules in which newtensors need to be created internally during the forward pass.

cuda = torch.device('cuda')x_cpu = torch.empty(2)x_gpu = torch.empty(2, device=cuda)x_cpu_long = torch.empty(2, dtype=torch.int64)y_cpu = x_cpu.new_full([3, 2], fill_value=0.3)print(y_cpu) tensor([[ 0.3000, 0.3000], [ 0.3000, 0.3000], [ 0.3000, 0.3000]])y_gpu = x_gpu.new_full([3, 2], fill_value=-5)print(y_gpu) tensor([[-5.0000, -5.0000], [-5.0000, -5.0000], [-5.0000, -5.0000]], device='cuda:0')y_cpu_long = x_cpu_long.new_tensor([[1, 2, 3]])print(y_cpu_long) tensor([[ 1, 2, 3]])

If you want to create a tensor of the same type and size of another tensor, andfill it with either ones or zeros, ones_like() orzeros_like() are provided as convenient helper functions (whichalso preserve torch.device and torch.dtype of a Tensor).

x_cpu = torch.empty(2, 3)x_gpu = torch.empty(2, 3)y_cpu = torch.ones_like(x_cpu)y_gpu = torch.zeros_like(x_gpu)

Use pinned memory buffers

Warning

This is an advanced tip. If you overuse pinned memory, it can cause seriousproblems when running low on RAM, and you should be aware that pinning isoften an expensive operation.

Host to GPU copies are much faster when they originate from pinned (page-locked)memory. CPU tensors and storages expose a pin_memory()method, that returns a copy of the object, with data put in a pinned region.

Also, once you pin a tensor or storage, you can use asynchronous GPU copies.Just pass an additional non_blocking=True argument to ato() or a cuda() call. This can be usedto overlap data transfers with computation.

You can make the DataLoader return batches placed inpinned memory by passing pin_memory=True to its constructor.

Use nn.parallel.DistributedDataParallel instead of multiprocessing or nn.DataParallel

Most use cases involving batched inputs and multiple GPUs should default tousing DistributedDataParallel to utilize morethan one GPU.

There are significant caveats to using CUDA models withmultiprocessing; unless care is taken to meet the data handlingrequirements exactly, it is likely that your program will have incorrect orundefined behavior.

It is recommended to use DistributedDataParallel,instead of DataParallel to do multi-GPU training, even ifthere is only a single node.

The difference between DistributedDataParallel andDataParallel is: DistributedDataParalleluses multiprocessing where a process is created for each GPU, whileDataParallel uses multithreading. By using multiprocessing,each GPU has its dedicated process, this avoids the performance overhead causedby GIL of Python interpreter.

If you use DistributedDataParallel, you could usetorch.distributed.launch utility to launch your program, see Third-party backends.

CUDA Graphs

A CUDA graph is a record of the work (mostly kernels and their arguments) that aCUDA stream and its dependent streams perform.For general principles and details on the underlying CUDA API, seeGetting Started with CUDA Graphs and theGraphs section of the CUDA C Programming Guide.

PyTorch supports the construction of CUDA graphs using stream capture, which puts aCUDA stream in capture mode. CUDA work issued to a capturing stream doesn’t actuallyrun on the GPU. Instead, the work is recorded in a graph.

After capture, the graph can be launched to run the GPU work as many times as needed.Each replay runs the same kernels with the same arguments. For pointer arguments thismeans the same memory addresses are used.By filling input memory with new data (e.g., from a new batch) before each replay,you can rerun the same work on new data.

Why CUDA Graphs?

Replaying a graph sacrifices the dynamic flexibility of typical eager execution in exchange forgreatly reduced CPU overhead. A graph’s arguments and kernels are fixed, so a graph replayskips all layers of argument setup and kernel dispatch, including Python, C++, and CUDA driveroverheads. Under the hood, a replay submits the entire graph’s work to the GPU witha single call to cudaGraphLaunch. Kernels in a replay also execute slightly fasteron the GPU, but eliding CPU overhead is the main benefit.

You should try CUDA graphs if all or part of your network is graph-safe (usually this meansstatic shapes and static control flow, but see the other constraints)and you suspect its runtime is at least somewhat CPU-limited.

PyTorch API

Warning

This API is in beta and may change in future releases.

PyTorch exposes graphs via a raw torch.cuda.CUDAGraph classand two convenience wrappers,torch.cuda.graph andtorch.cuda.make_graphed_callables.

torch.cuda.graph is a simple, versatile context manager thatcaptures CUDA work in its context.Before capture, warm up the workload to be captured by runninga few eager iterations. Warmup must occur on a side stream.Because the graph reads from and writes to the same memory addresses in everyreplay, you must maintain long-lived references to tensors that holdinput and output data during capture.To run the graph on new input data, copy new data to the capture’s input tensor(s),replay the graph, then read the new output from the capture’s output tensor(s).Example:

g = torch.cuda.CUDAGraph()# Placeholder input used for capturestatic_input = torch.empty((5,), device="cuda")# Warmup before captures = torch.cuda.Stream()s.wait_stream(torch.cuda.current_stream())with torch.cuda.stream(s): for _ in range(3): static_output = static_input * 2torch.cuda.current_stream().wait_stream(s)# Captures the graph# To allow capture, automatically sets a side stream as the current stream in the contextwith torch.cuda.graph(g): static_output = static_input * 2# Fills the graph's input memory with new data to compute onstatic_input.copy_(torch.full((5,), 3, device="cuda"))g.replay()# static_output holds the resultsprint(static_output) # full of 3 * 2 = 6# Fills the graph's input memory with more data to compute onstatic_input.copy_(torch.full((5,), 4, device="cuda"))g.replay()print(static_output) # full of 4 * 2 = 8

SeeWhole-network capture,Usage with torch.cuda.amp, andUsage with multiple streamsfor realistic and advanced patterns.

make_graphed_callables is more sophisticated.make_graphed_callables accepts Python functions andtorch.nn.Modules. For each passed function or Module,it creates separate graphs of the forward-pass and backward-pass work. SeePartial-network capture.

Constraints

A set of ops is capturable if it doesn’t violate any of the following constraints.

Constraints apply to all work in atorch.cuda.graph context and all work in the forward and backward passesof any callable you pass to torch.cuda.make_graphed_callables().

Violating any of these will likely cause a runtime error:

  • Capture must occur on a non-default stream. (This is only a concern if you use the rawCUDAGraph.capture_begin andCUDAGraph.capture_end calls.graph andmake_graphed_callables() set a side stream for you.)

  • Ops that synchronize the CPU with the GPU (e.g., .item() calls) are prohibited.

  • CUDA RNG ops are allowed, but must use default generators. For example, explicitly constructing anew torch.Generator instance and passing it as the generator argument to an RNG functionis prohibited.

Violating any of these will likely cause silent numerical errors or undefined behavior:

  • Within a process, only one capture may be underway at a time.

  • No non-captured CUDA work may run in this process (on any thread) while capture is underway.

  • CPU work is not captured. If the captured ops include CPU work, that work will be elided during replay.

  • Every replay reads from and writes to the same (virtual) memory addresses.

  • Dynamic control flow (based on CPU or GPU data) is prohibited.

  • Dynamic shapes are prohibited. The graph assumes every tensor in the captured op sequencehas the same size and layout in every replay.

  • Using multiple streams in a capture is allowed, but there are restrictions.

Non-constraints

  • Once captured, the graph may be replayed on any stream.

Whole-network capture

If your entire network is capturable, you can capture and replay an entire iteration:

N, D_in, H, D_out = 640, 4096, 2048, 1024model = torch.nn.Sequential(torch.nn.Linear(D_in, H), torch.nn.Dropout(p=0.2), torch.nn.Linear(H, D_out), torch.nn.Dropout(p=0.1)).cuda()loss_fn = torch.nn.MSELoss()optimizer = torch.optim.SGD(model.parameters(), lr=0.1)# Placeholders used for capturestatic_input = torch.randn(N, D_in, device='cuda')static_target = torch.randn(N, D_out, device='cuda')# warmup# Uses static_input and static_target here for convenience,# but in a real setting, because the warmup includes optimizer.step()# you must use a few batches of real data.s = torch.cuda.Stream()s.wait_stream(torch.cuda.current_stream())with torch.cuda.stream(s): for i in range(3): optimizer.zero_grad(set_to_none=True) y_pred = model(static_input) loss = loss_fn(y_pred, static_target) loss.backward() optimizer.step()torch.cuda.current_stream().wait_stream(s)# captureg = torch.cuda.CUDAGraph()# Sets grads to None before capture, so backward() will create# .grad attributes with allocations from the graph's private pooloptimizer.zero_grad(set_to_none=True)with torch.cuda.graph(g): static_y_pred = model(static_input) static_loss = loss_fn(static_y_pred, static_target) static_loss.backward() optimizer.step()real_inputs = [torch.rand_like(static_input) for _ in range(10)]real_targets = [torch.rand_like(static_target) for _ in range(10)]for data, target in zip(real_inputs, real_targets): # Fills the graph's input memory with new data to compute on static_input.copy_(data) static_target.copy_(target) # replay() includes forward, backward, and step. # You don't even need to call optimizer.zero_grad() between iterations # because the captured backward refills static .grad tensors in place. g.replay() # Params have been updated. static_y_pred, static_loss, and .grad # attributes hold values from computing on this iteration's data.

Partial-network capture

If some of your network is unsafe to capture (e.g., due to dynamic control flow,dynamic shapes, CPU syncs, or essential CPU-side logic), you can run the unsafepart(s) eagerly and use torch.cuda.make_graphed_callables() to graph onlythe capture-safe part(s).

By default, callables returned by make_graphed_callables()are autograd-aware, and can be used in the training loop as direct replacementsfor the functions or nn.Modules you passed.

make_graphed_callables() internally createsCUDAGraph objects, runs warmup iterations, and maintainsstatic inputs and outputs as needed. Therefore (unlike withtorch.cuda.graph) you don’t need to handle those manually.

In the following example, data-dependent dynamic control flow means thenetwork isn’t capturable end-to-end, butmake_graphed_callables()lets us capture and run graph-safe sections as graphs regardless:

N, D_in, H, D_out = 640, 4096, 2048, 1024module1 = torch.nn.Linear(D_in, H).cuda()module2 = torch.nn.Linear(H, D_out).cuda()module3 = torch.nn.Linear(H, D_out).cuda()loss_fn = torch.nn.MSELoss()optimizer = torch.optim.SGD(chain(module1.parameters(), module2.parameters(), module3.parameters()), lr=0.1)# Sample inputs used for capture# requires_grad state of sample inputs must match# requires_grad state of real inputs each callable will see.x = torch.randn(N, D_in, device='cuda')h = torch.randn(N, H, device='cuda', requires_grad=True)module1 = torch.cuda.make_graphed_callables(module1, (x,))module2 = torch.cuda.make_graphed_callables(module2, (h,))module3 = torch.cuda.make_graphed_callables(module3, (h,))real_inputs = [torch.rand_like(x) for _ in range(10)]real_targets = [torch.randn(N, D_out, device="cuda") for _ in range(10)]for data, target in zip(real_inputs, real_targets): optimizer.zero_grad(set_to_none=True) tmp = module1(data) # forward ops run as a graph if tmp.sum().item() > 0: tmp = module2(tmp) # forward ops run as a graph else: tmp = module3(tmp) # forward ops run as a graph loss = loss_fn(tmp, target) # module2's or module3's (whichever was chosen) backward ops, # as well as module1's backward ops, run as graphs loss.backward() optimizer.step()

Usage with torch.cuda.amp

For typical optimizers, GradScaler.step syncsthe CPU with the GPU, which is prohibited during capture. To avoid errors, either usepartial-network capture, or (if forward, loss,and backward are capture-safe) capture forward, loss, and backward but not theoptimizer step:

# warmup# In a real setting, use a few batches of real data.s = torch.cuda.Stream()s.wait_stream(torch.cuda.current_stream())with torch.cuda.stream(s): for i in range(3): optimizer.zero_grad(set_to_none=True) with torch.cuda.amp.autocast(): y_pred = model(static_input) loss = loss_fn(y_pred, static_target) scaler.scale(loss).backward() scaler.step(optimizer) scaler.update()torch.cuda.current_stream().wait_stream(s)# captureg = torch.cuda.CUDAGraph()optimizer.zero_grad(set_to_none=True)with torch.cuda.graph(g): with torch.cuda.amp.autocast(): static_y_pred = model(static_input) static_loss = loss_fn(static_y_pred, static_target) scaler.scale(static_loss).backward() # don't capture scaler.step(optimizer) or scaler.update()real_inputs = [torch.rand_like(static_input) for _ in range(10)]real_targets = [torch.rand_like(static_target) for _ in range(10)]for data, target in zip(real_inputs, real_targets): static_input.copy_(data) static_target.copy_(target) g.replay() # Runs scaler.step and scaler.update eagerly scaler.step(optimizer) scaler.update()

Usage with multiple streams

Capture mode automatically propagates to any streams that sync with a capturing stream.Within capture, you may expose parallelism by issuing calls to different streams,but the overall stream dependency DAG must branch out from theinitial capturing stream after capture begins and rejoin the initial streambefore capture ends:

with torch.cuda.graph(g): # at context manager entrance, torch.cuda.current_stream() # is the initial capturing stream # INCORRECT (does not branch out from or rejoin initial stream) with torch.cuda.stream(s): cuda_work() # CORRECT: # branches out from initial stream s.wait_stream(torch.cuda.current_stream()) with torch.cuda.stream(s): cuda_work() # rejoins initial stream before capture ends torch.cuda.current_stream().wait_stream(s)

Note

To avoid confusion for power users looking at replays in nsight systems or nvprof:Unlike eager execution, the graph interprets a nontrivial stream DAG in captureas a hint, not a command. During replay, the graph may reorganize independent opsonto different streams or enqueue them in a different order (while respecting youroriginal DAG’s overall dependencies).

Usage with DistributedDataParallel

NCCL < 2.9.6

NCCL versions earlier than 2.9.6 don’t allow collectives to be captured.You must use partial-network capture,which defers allreduces to happen outside graphed sections of backward.

Call make_graphed_callables() on graphable network sectionsbefore wrapping the network with DDP.

NCCL >= 2.9.6

NCCL versions 2.9.6 or later allow collectives in the graph.Approaches that capture an entire backward passare a viable option, but need three setup steps.

  1. Disable DDP’s internal async error handling:

    os.environ["NCCL_ASYNC_ERROR_HANDLING"] = "0"torch.distributed.init_process_group(...)
  2. Before full-backward capture, DDP must be constructed in a side-stream context:

    with torch.cuda.stream(s): model = DistributedDataParallel(model)
  3. Your warmup must run at least 11 DDP-enabled eager iterations before capture.

Graph memory management

A captured graph acts on the same virtual addresses every time it replays.If PyTorch frees the memory, a later replay can hit an illegal memory access.If PyTorch reassigns the memory to new tensors, the replay can corrupt the valuesseen by those tensors. Therefore, the virtual addresses used by the graph must bereserved for the graph across replays. The PyTorch caching allocator achieves thisby detecting when capture is underway and satisfying the capture’s allocationsfrom a graph-private memory pool. The private pool stays alive until itsCUDAGraph object and all tensors created during capturego out of scope.

Private pools are maintained automatically. By default, the allocator creates aseparate private pool for each capture. If you capture multiple graphs,this conservative approach ensures graph replays never corrupt each other’s values,but sometimes needlessly wastes memory.

Sharing memory across captures

To economize the memory stashed in private pools, torch.cuda.graphand torch.cuda.make_graphed_callables() optionally allow differentcaptures to share the same private pool.It’s safe for a set of graphs to share a private pool if you know they’ll alwaysbe replayed in the same order they were captured,and never be replayed concurrently.

torch.cuda.graph’s pool argument is a hint to use a particular private pool,and can be used to share memory across graphs as shown:

g1 = torch.cuda.CUDAGraph()g2 = torch.cuda.CUDAGraph()# (create static inputs for g1 and g2, run warmups of their workloads...)# Captures g1with torch.cuda.graph(g1): static_out_1 = g1_workload(static_in_1)# Captures g2, hinting that g2 may share a memory pool with g1with torch.cuda.graph(g2, pool=g1.pool()): static_out_2 = g2_workload(static_in_2)static_in_1.copy_(real_data_1)static_in_2.copy_(real_data_2)g1.replay()g2.replay()

With torch.cuda.make_graphed_callables(), if you want to graph severalcallables and you know they’ll always run in the same order (and never concurrently)pass them as a tuple in the same order they’ll run in the live workload, andmake_graphed_callables() will capture their graphs using a sharedprivate pool.

If, in the live workload, your callables will run in an order that occasionally changes,or if they’ll run concurrently, passing them as a tuple to a single invocation ofmake_graphed_callables() is not allowed. Instead, you must callmake_graphed_callables() separately for each one.

' document.getElementById("pytorch-article").insertAdjacentHTML('afterBegin', div) }
CUDA semantics — PyTorch 2.3 documentation (2024)

References

Top Articles
Latest Posts
Article information

Author: Frankie Dare

Last Updated:

Views: 5898

Rating: 4.2 / 5 (73 voted)

Reviews: 88% of readers found this page helpful

Author information

Name: Frankie Dare

Birthday: 2000-01-27

Address: Suite 313 45115 Caridad Freeway, Port Barabaraville, MS 66713

Phone: +3769542039359

Job: Sales Manager

Hobby: Baton twirling, Stand-up comedy, Leather crafting, Rugby, tabletop games, Jigsaw puzzles, Air sports

Introduction: My name is Frankie Dare, I am a funny, beautiful, proud, fair, pleasant, cheerful, enthusiastic person who loves writing and wants to share my knowledge and understanding with you.